Sega Surprises Everyone By Releasing A Canned Golden Axe Sequel, Including The Original Devs

Sega turns 60 this year, and the company is celebrating that fact on multiple fronts – one of which is the utterly insane Game Gear Micro .

According to Tim Dawson, the main developer of the prototype, describes it as a "darker, bloodier Golden Axe, with splatter and decapitations and two-button combat" that aimed to remain true to the spirit of the original game but ultimately turned into something of a horror project coded "under crunch conditions."

He says it became his "personal nexus of nightmare hours, inept management, industry realisations and heroics achieved with a small team under unreasonable conditions."

The original Golden Axe hit arcades back in the late '80s and spawned multiple sequels, including two which were exclusive to the Mega Drive.

As well as the Sega Australia prototype, another potential sequel was canned which would have resembled Vanillaware titles such as Odin Sphere and Muramasa .

Rumours that he turned down a role in The Hobbit to work on Nintendo Life are, to the best of our knowledge, completely and utterly unfounded.

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