Technology

One Year Later, Borderlands 3 Has More Surprises In Store For Players


Since its September 2019 release, Borderlands 3 has seen a suite of changes and revisions that have not only fleshed out its universe but remade the original endgame loop (known as Mayhem mode), upping the thrills and keeping people invested post-campaign.


In this GameSpot exclusive, we had the chance to talk with Executive Producer and Founder of Gearbox Software Randy Pitchford along with post-launch creative director Graeme Timmins about Borderlands 3, its first year, and what's coming next.


Limited-timed events like the recent Revenge of the Cartels also reshaped standard encounters within existing worlds, which incentivized revisits to take down key targets, culminating in a smash-and-grab style raid of a Scarface-esque mansion that housed tons of Eridium, along with new guns and cash to grab.


This new update revised the loop by rebalancing the difficulty, adding more Mayhem levels, and introducing bizarre combat modifiers that give a variety of buffs or debuffs to characters and enemies alike--all for the promise of better loot.


Borderlands 3's fourth major DLC, Psycho Krieg and the Fantastic Fustercluck is best described as the series channeling the strangeness of Eternal Sunshine of the Spotless Mind.During our talk with Pitchford and Timmins, they shared some details on the new mode called Arms Race.


Back in 2009, the original Borderlands was something of an underdog release in a packed fall period, and now it's a game franchise that's about to have a major film directed by Eli Roth and starring Cate Blanchett.






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