Business

GameStop's public data trails spell out the impact of the shifting videogame industry


GameStop ( $NYSE:GME ) is set to report Q1 2019 earnings after the market's close on June 4, and analysts tracked by Zacks Investment Research have expectations the company will lose money, after it warned of a possible loss .


We can track Facebook ( $NASDAQ:FB ) Were Here Count, or how many check-ins and mobile device location shares brands have over time.


Seventy percent of Americans today are playing video games on smartphones, according to a 2019 survey from consulting firm Altman Vilandrie & Company.


In its Q1 2019 earnings call, Activision Blizzard ( $NASDAQ:ATVI ) has one of its key focus areas for the future as an extension of "our acclaimed console and PC franchises to the largest and fastestgrowing gaming platform."


GameStop has made multiple deals to diversify its product line for the rising challenge presented by mobile gaming and online marketplaces such as Steam and the built-in services from Sony's ( $NYSE:SNE ) PlayStation and Microsoft's ( $NASDAQ:MSFT ) Xbox.


But it's not clear whether it has built enough of a mobile presence to offset simply being a brick-and-mortar retailer in a world where a gamer can buy the exact same physical game on an online store.






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