Anthem is Hiring Senior Loot Systems Designer

Anyone keeping tabs on Bioware’s Anthem knows the journey has been anything but smooth sailing for the developer behind the critically acclaimed Dragon Age and Mass Effect franchises.

With this being the first time the team that specializes in role-playing games has taken a shot at a live service experience, there are a number of new features and intangibles the developer hasn’t been able to nail down, particularly when it comes to the issues with in-game loot in Anthem players are constantly grinding for to maximize character stats and abilities.

Dedicating a position for someone to solely focus on in-game loot is both a testament to BioWare’s long-term plans for Anthem , as well as a realization of the stumbles the game has dealt with in a couple of months.

Sales for Anthem have already begun to noticeably drop, as the game was already outside the top ten for PS4 downloads in its first full month on the market after launching in late February.

Issues surrounding Anthem have centered around improper weapon damage scaling, infinite load times, a giant day-one patch, and most surprisingly the ability to crash PlayStation 4 consoles .

While Anthem ‘s content roadmap through May looks promising, it won’t matter much if players don’t feel they’re being rewarded properly for missions and challenges they complete.

Powered by Blogger.